If you want to grow your band and build a music career, you must first take good care of your character and develop them properly.
Working a Job
If you want to advance in your music career, I recommend not keeping jobs (other than VIP professions) for too long once you’ve started your music path, because it will cause your fame to be lower than it could be. However, in the beginning, you’ll need to save money in your band to buy a tour bus and stage equipment. That’s why you should work a job until you stabilize yourself.
You can find the minimum requirements, skills, and other information for jobs on Popomundo’s help page.
From Community >> It’s POP Magazine >> Classified Ads >> Job Opportunities, you can find jobs suitable for you. You don’t have to work only in your own city. From the list in the top right corner where the city name is shown, you can check jobs in other cities. Usually, outside Istanbul, you can find higher-paying jobs. There are also employers who don’t require you to be physically present in the city. Before accepting a job, talk to the venue owners or CEOs—if they agree, you can work. But to accept the job, you must be there in person.
Experience Points (dp/xp)
When you first start the game, for the first 22 days you receive 2 rookie points per update, totaling 100 rookie points. After these run out, every Sunday you receive between 1 and 3 experience points depending on your activity during the week. Don’t be misled by “depending on what you do”—being online constantly or following all recommended actions doesn’t guarantee 3 points. Like many things, it’s random. Still, knowing what increases your chances is useful:
- Doing rehearsals
- Performing concerts (especially if you do stage attractions)
- Completing a song successfully
- Photographing people on the paparazzi list
- Healing someone successfully
- Extinguishing a fire
- Arresting someone if you’re a Police/Agent/Swat
- Giving a speech on TV if you’re a Governor
- Judging someone if you’re a Judge
- Criminal activities (graffiti, stealing an item, etc.)
- Reading lots of hauki
Other activities that give dp:
- If you’re VIP, you can join zombie hunts—depending on how many zombies you hit, you can earn up to 5 dp.
- Backstage experiences (10 uses, once per week, gifted when you buy VIP, only VIPs can use them) give 2 dp.
- On birthdays, eating birthday cake gives +2 dp (including at age 0).
- On Halloween, using the Halloween Horror (credit item) gives 4 dp instantly.
- On Liberation Day, using the Melvin T-shirt (Live/Rip) gives 1 dp instantly.
- On the 27th day of every pop year (the day before Day of the Dead), using Frank’s Monolith in Stockholm Skogskyrkogården Cemetery gives 3 dp instantly.
Experience points can also be used to increase health and mood by 15%, improve selected professional activities (songwriting, stage rehearsal, etc.), or increase selected skills. However, I recommend not spending them until your attributes are sufficiently raised.
Character Attributes
Your character has five basic attributes. For beginners, they all start at a very poor level (5). These attributes are useful both in stage attractions and throughout your career, so raise them as soon as possible.
Every 5 dp spent on an attribute increases it by one level. Below is the table of levels:
- 23 – Mind-blowing (110%)
- 22 – Groundbreaking (105%)
- 21 – Perfect (100%)
- 20 – Incredible (95%)
- 19 – Wonderful (90%)
- 18 – Great (85%)
- 17 – Fantastic (80%)
- 16 – Excellent (75%)
- 15 – Superb (70%)
- 14 – Very good (65%)
- 13 – Good (60%)
- 12 – Quite nice (55%)
- 11 – Nice (50%)
- 10 – Decent (45%)
- 9 – Above average (40%)
- 8 – Mediocre (35%)
- 7 – Below average (30%)
- 6 – Weak (25%)
- 5 – Very poor (20%)
- 4 – Awful (15%)
- 3 – Terrible (10%)
- 2 – Bland (5%)
- 1 – Horrible (0%)
Charm:
Affects hitchhiking and talking to the press, also impacts stage performance and fame. In some jobs, it may be a hiring requirement (if so, your salary is determined by the venue owner based on your charm).
Appearance:
Essential for being a good showman and for your performance in music videos. Every band member should have at least Perfect (21), ideally Mind-blowing (23).
Intelligence:
The higher your intelligence, the more you can improve your skills and the greater the increase per update. For example, with Below Average (7) intelligence, after the 5th star you get only a 5% increase. With Perfect (21) intelligence, you get up to 20% increase (5.30), and with skill training you can reach 9.55. Intelligence also improves the quality of your song lyrics. This should be the first attribute you raise to Perfect (21).
Voice:
Not required to be raised unless your stage role is soloist/back vocalist/rapper. It mainly affects stage attractions.
Musical Talent:
If you’re writing songs, this must be Perfect (21). It affects melody when songwriting.
Raising Attributes Beyond Perfect
Only two attributes can be raised beyond Perfect (21), but dp alone is not enough—you need external support:
- Appearance:
Plastic Surgery Centers (except tattoo removal) increase appearance. If the venue is Groundbreaking (22), the post-surgery decrease is minimized. Surgeries can raise appearance up to Mind-blowing (23).
- Each surgery increases appearance by 20–25.
- Price doesn’t affect the increase, but higher prices extend the duration.
- Surgeries become less effective as you age.
- Repeated surgeries reduce effectiveness.
- Never repeat the same surgery before its effect wears off.
- If your appearance hasn’t dropped below Mind-blowing, you don’t need surgery.
- Botox wears off quickly, so don’t repeat it often.
- Liposuction can be repeated if your appearance drops below Mind-blowing after its effect ends.
- Tattoos don’t improve appearance, they can even harm it. Removing tattoos reduces appearance by about 1 level (5 dp).
- Intelligence:
If you find and use Socrates’ Original Inscriptions, you can raise intelligence beyond Perfect (21). But there’s only one in the entire pop world, and whoever owns it doesn’t sell or rent it.
Star Value (Fame – Sq)
Star value is hard to define, but once you see it, you’ll know what it is. In Popmundo, your star value interacts with many aspects.
Effects of Fame:
- Increases the quality of groupies.
- After reaching 50, you can choose a stage name.
- Higher fame improves success in music video shoots.
- Increases your chance of being picked up when hitchhiking.
- Gets you into the paparazzi list.
Factors Affecting Fame:
- Having a non-VIP job lowers fame slightly. If fame is crucial, you can stay unemployed.
- As Police/Agent, arresting high-fame individuals increases your fame.
- As Scientist, if your venue makes a scientific breakthrough, you gain about 20% fame.
- Staying on the paparazzi list without being caught by photographers.
- As Firefighter, extinguishing fires increases fame.
- Discovering an unknown disease.
- Your skills (and their star levels).
- Who you’re dating.
- Your band’s fame.
- Dining or sleeping with someone more famous than you.
- Spending large amounts of money (temporary effect).
- Elvis sandwich and cigars give +4% temporary fame, improve mood by 2–4%, but permanently reduce health by 2–4%. Fried grasshoppers, chickpeas, and biltong give +1–2% temporary fame but reduce health permanently by 1–2%.
- Number and quality of houses you own.
- Number of vehicles you own.
- On Liberation Day, using the Melvin T-shirt gives +20% fame.
- Your charm (especially until age 16).
Stage Star
To maximize stage star value:
- Raise instrument skills to 10-10-10-10.
- Raise appearance to Mind-blowing (23) through surgeries.
- Instrument quality also affects personal star value.
- Charm and fame are also said to play a role.
- Raise charm to Perfect (21) and increase fame.
Instrument Star
If you have a tour vehicle, you can store your instrument there; otherwise, carry it before concerts.
To increase stage impact, raise instrument quality. Cleaning with a cloth increases quality by 2 levels. Tuning raises it to Wonderful (19). Instrument quality doesn’t go beyond Perfect
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